BAROQUE STILL LIFE
I've always enjoyed the aesthetic of the still lives created by the Baroque masters of Northern Europe, specifically the Dutch Vermeer, Steen, Rembrandt and company. Between their intense use of lighting, interesting composition, and the aesthetic of Baroque objects, I thought it would make for an interesting piece that could easily translate in 3D. Everything was created in Max/Maya/ZBrush, textured in Substance Designer, and assembled in the Unreal Engine.
I've always enjoyed the aesthetic of the still lives created by the Baroque masters of Northern Europe, specifically the Dutch Vermeer, Steen, Rembrandt and company. Between their intense use of lighting, interesting composition, and the aesthetic of Baroque objects, I thought it would make for an interesting piece that could easily translate in 3D. Everything was created in Max/Maya/ZBrush, textured in Substance Designer, and assembled in the Unreal Engine.