Graziano Mastronardi - Environment Artist
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FROM OTHER OF SUNS

The following shots are all from environments I played a role in creating assets and populating the environments alongside the talented Gunfire artists during our production of FOS. The game was a scifi VR shooter that utilized a series of preconstructed levels that procedurally loaded in randomly to offer the player a vastly different experience each play through. Most of the game was created with a series of strip textures so it was a new and unique foray for me in game development that taught me to be intelligent and creative with limited texture resources to produce content to construct entire environments. Shout out to the rest of the team on a job well done.
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